Concept
24 Phase
    Techniques
Feature
- 24 Phase Techniques
 
1 Phases
Health:

Health: Theoretical training including Meaning and necessity of health, Effects of exercise, Human body structure diagram, Obesity solution and Elements of healthy life

2 Phases
Breathing:

Will nurture strength with abdomen breathing, full breathing, catharsis breathing, and relaxation. Will concentrate forces scattered in the body to complete mind control and to enhance metabolism

3 Phases
Health gym:

Physical training for the youth to maintain youth and beauty and health physical training for the old

4 Phases
Physical Training:

Basic parts composed of Preparation, diverse Tangsu and falling methods

5 Phases
Leg Skills:

Retreating methods and pacing skills such as basic leg skills, combined skills, special application skills and Bangjok skills



6 Phases
Acupuncture Points:

Skills dominating counterparts with small forces using joints and critical points. It is based on self-defense skills.

7 Phases
Throwing Techniques:

Good for body training and develop strength. Takes advantage of the power of the counterpart dynamically.

8 Phases
Attack and Defense:

Attacks and defenses competing with their strength and skills. 24 phases of court martial arts are appropriately combined.

 

9 Phases
Hand Skills:

Secrete skills related to hand training. There are 6 types and 10 techniques

10 Phases
Reverse Attack:

It is responding against the counterparts' attack. It needs mind training and physical training together

11 Phases
Blows:

Attacks to the counterpart's critical points. Composed of Hyeoltabeop and Hyeolchukbeop

12 Phases
Yeonhangsul:

It is a skill to control the counterpart in an instance by attacking joints or critical parts and then rotating his own body. It is a bare-hand skill.

13 Phases
Rod Skills:

Gonbonggo is the origin of rod skill based on Muyedobotongji 24 bangi. The essence is Yuchesul. It is the mind that governs the posture of the body.

14 Phases
Dagger Skills:

Includes hand attacks, dagger and sword attacks and defense. Mind control is very important

15 Phases
Fan Skills:

Skills inherited to civil ministers and court. It includes defense and attack skills. Very fast and accurate.

16 Phases
Stick Skills:

Attacks with a stick. Stabbing, hitting, bending, throwing with hands or legs and pressing one's acupuncture points or pulses.

17 Phases
Tangsu:

Necessary skills for those who want to learn martial arts. Includes attacks and defenses of hands and legs, body gestures, movements developing flexibility, blowing strength and adaptability

18 Phases
Club:

Uses hard clubs for defense and attacks. It includes hitting and stabbing.

19 Phases
Fencing:

Unique and original fencing techniques in Korea including hitting, stabbing and Manghoeunrimse (A tiger is hiding in the forest) and cutting

20 Phases
Rope Skills:

Dominate the counterpart by tying with a rope. It is necessary to tie critical points or joints as fast as possible

21 Phases
Special Self-defense Skills:

There are two types; to attack the counterpart's critical points and acupuncture points with belongings or to defeat many enemies without using things.

22 Phases
Special Weapon Defense Skills:

It is kind of defense skills against the attacks with weapons. The core part is learning basic rules in mind.

23 Phases
Court Intangible:

Harmony of attacks and defense skills to defeat the counterpart through Yeonmuseon by assuming restricted situations with basic and special skills

24 Phases
Mind Control:

Mind control that makes the actions of mind and body balanced is classified as static and dynamic. It is the final phase following the other 23 Phases.